
Night Shift at Freddy's EU
A downloadable recode for Windows

The original FNaF1, but with with the Toys!
(excepting previous iterations)
to carry out translations contact me via Discord!
The decadent Fazbear has resorted to salvaging old models. It was their final resource, following years of the other models failing to outrun the scent of their own decay.
You're on the night shift of a vestigial attraction that pays minimum wage.
What little lore remains...
Released on Christmas 2025
How much betterment can we do with the source material at hand?
NSaF EU is a practice project & fan recode/remaster to the 2017–2018 Night Shift at Freddy's Rebooted by psonday. This recode adds QOL changes, an improved & expanded gameplay loop, a bit more replayability & overall cohesion with the other NSaF games.
Feedback: fathead, Gregson, Hennesy Girl, Gamemaster_64, Heisenbergus, icie145, joquis, Matteo Pau, mbile, michel_langelo, Pachy, Peripherals & Tailsdude11
Muse: BubyGamer11
Philosophizing: Disamol
Spriting: icie145 (formerly)
I liked the original game's take on an alternate FNaF 1. It's interesting how the vent in Classic eventually turned into a back hall in later remakes. This might be because of psonday's nagging spite for realism in his fangames. It's showing with the direction the Mary's Arcade games are taking. The NSaF series also seems to have taken after Scribby's games, since their fangames share this mysterious "7" easter egg in the MFAs for Remastered & 2. Scribby was credited in the NSaF games, after all. psonday was also credited in a few Fazbear Return games.
I made this under a month after realizing that my previous NSaF 2 recode wasn't going to get much far from limitations in the source material (there's also the 60-image scrolling as a desperate attempt to make it really look 3D...) My code was pretty novice there too, so the game was riddled with bugs & bottlenecks. I might take it back though!
I tried to modernize the game while also fishing back some charmy aspects from NSaF Remastered (the better game, athmosphere-wise) so as to fill that gap that was left in Rebooted. The original actually had two different versions for the jumpscares between versions, so in a recode with limited assets I clearly took advantage of this. (thanks Heisenbergus!)
The jumpscare sound in this game is derived from the NSaF 2 one since all three in Classic, Remastered and Rebooted stink. Classic's isn't inherently bad, it's just FNaF 2's.
psonday may wish for this game to taken down.
The original credits mentioned the following:
- HeyItsFate & MaximumElevapor for testing,
- Kane Carter for help in sound and game design
I'm open to criticism! Report any bugs!
HD Assets
What's the EU for? Stands for Emendationis Usi, of course!
Hic Equæ prima emendatio condita est.
Emendationis usi is best translated as "usages of improvement."
| Updated | 16 days ago |
| Status | Released |
| Platforms | Windows |
| Release date | Dec 25, 2025 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | bixqa |
| Genre | Strategy |
| Made with | GameMaker |
| Tags | charm, eu, Fangame, Five Nights at Freddy's, Horror, nightshiftatfreddys, nsaf, pointnclick, recode |
| Code license | Unlicense |
| Average session | A few minutes |
| Languages | English |
| Accessibility | Color-blind friendly, Subtitles |
| Content | No generative AI was used |
Download
Development log
- Patch 1.4.416 days ago
- Patch 1.4.317 days ago
- Patch 1.4.218 days ago
- Patch 1.4.121 days ago
- The Playable Update - 1.4.021 days ago
- 1.4.0 Delay Notice30 days ago
- Patch 1.3.649 days ago
- 1.3.6 Delay Notice52 days ago







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